Gus wants to make a Coco-no-no, but he's missing the main ingredient. Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. Decreased Void Shard sale price (15000g > 10000g). Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Slightly adjusted building positions on SVE tilesheets. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Welcome to the Stardew Valley Expanded Wiki! Fixed a graphical glitch on Pam's upgraded house. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. Players must set mature events to "true" in the config to enable the content of these events. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? (This large and substantial content update fills you with determination). There was an issue where players couldn't equip certain "things" after a certain "action". Makes the greenhouse slightly larger with designated fruit tree spots. Collect 100 of any combination of bone items, then dump in the box in the Museum. Added a shortcut on IF2R leading to the secret woods. Lewis used his title when addressing the player in the expanded Joja route. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Do Not Sell or Share My Personal Information. It will allow you to quickly return to any elevator doors you've discovered. Fixed an issue where Lance had incorrect movie film reaction IDs. You can also be part of the larger Fandom family of communities. If you want to become a farmer, you have to start with the basics. 10-06-2020: Added movie theater and concession taste data for Claire. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Fixed an issue where Morris had no 4 heart event end dialogue. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. This allows universal custom farm compatibility with SVE. 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Players can now walk around the building and hug the river bank. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. The special orders board was glitched in the year 2+ egg festival. Further adjusted prices in "certain shops". 09-19-2020: Added a 12 heart event for Claire. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Fixed an issue where Scarlett clipped into Sandy during Community Day. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Added additional lore about Castle Village in Sandy's 5 heart event. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Have all of the requirements for SVE aswell! Added a couple blush expressions for Olivia and changed her default blush expression. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. It'll now trigger when players have donated 60 artifacts and are in Pelican Town. Added an extra condition to Shane's seven heart event. Decreased iridium ore spawns at the Iridium Quarry. Karmylla's Immersive Maps has been moved back to her page and is now a required download. Fixed an issue where players could gift the galdoran gem. Added leaves onto the ground during fall in outdoor locations. ago. Fixed a bug where players couldnt catch the founder fish. Fixed a couple glitched tiles on IF2R and on various maps. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. During winter on Mondays, she will spend most of her day in her shed. Removed "(What should I say?)" SVE fish data is now appended instead of overwriting vanilla location entries. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Fixed an issue where players couldn't trigger Abigail's 14 heart event. All that matters is that you have counts of 25 harvests and 25 shipped. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Fixed an issue where several SVE questlines could appear on the special order board. -Robin, I'm putting on a little promotion, just for fun. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Players on the Android platform couldn't move in the farm cave and greenhouse. Willy now visits Shearwater Bridge after closing his shop on Thursdays. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). SVE and IF2R will not load unless required mods are installed. Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. The Wizard had incorrect frame data at the ice festival. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Added an alternate layout for Immersive Farm 2 Remastered (IF2R), featuring no static fences, no pre-built shed, and dirt land instead of grass. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Upload your farm map (upload.farm) Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Implemented due to requests. -Robin. You have three days to catch. It must be spring or summer. So far, there's no sign of the bottom. Sandy will make Delivery requests once the player has unlocked The Desert. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. I guess, but it barely takes any more time to get the statue after you get the rarecrow, and considering that the other rarecrows are pretty trivial to get, I'd say its worth it for that alone, and might as well get the statue on the way. Added a configuration to IF2R called 'Farm-LightDebris'. Artifacts - Stardew Valley Wiki Artifacts Contents 1 Acquisition 2 Use 2.1 Donation 3 Artifacts 4 References 5 History For an index to the completed artifacts collection, see Collections#Artifacts. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Harvey's "afraid" 10 heart event fork froze the game. The table below indicates maximum timeframes. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. on Grandpa's Farm, making it easier to start the questline. Added NPC Map Location tracking compatibility. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. Fixed an issue where Marlon displayed incorrect frames during his special order event. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. "Instant Grow Trees" can be downloaded to grow these trees immediately. Other locations are updated as players complete major storyline quests and naturally play. Fixed an issue where Aurora Vineyard shop tile didn't cover all of Morris' home desk. Bring me a jar of its prismatic jelly and you will be duly rewarded. Fixed Marlons frames in the sewer key event. Designed a new graphic and added a section for the new SVE fish, detailing all information. Edited Shane's 7 heart event to be more negative and indirect. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Added 'advanced moves' to many NPCs in all festivals. Download "Summit Reborn", then download V1.0.10. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. You've found yet another strange note within the Mayor's fridge. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. Minecart in the IF2R farm cave is now functional. Nerfed the quarry on IF2R due to requests. -Andy and Susan clipped into farmhands when attending player weddings. Fixed several map glitches in the year 2 variant Halloween maze. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. Unlike other quests, The Player does not have to earn them while the quest is active. As of now, this map is broken. Fixed an issue where SVE mail in the collections menu displayed "???" Void Eel is no longer catchable at Mutant Bug Lair. Fixed an issue where farmhands would crash due to waterfall effect code. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Removed a couple bushes from IF2R due to requests for quality of life. These tracks play in new locations and cutscenes involving new characters. Olivia and Sophia are SVE characters, so they require this. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Fixed an issue where players couldn't access ??? This page was last modified on 16 February 2021, at 17:02. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Remodeled Susan's house and Emerald Farm. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Nothing to see here :). Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. There's now designated spots for spring onions. Fixed an issue where forage spawned in an out of bound area on IF2R. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. (Framework Mod) Prevents certain NPC actions. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Fixed an issue where Daggerfish was missing fish pond data. Rebalanced weapon damage across the board. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Added several SVE NPCs to the community center completion event. Added a configuration to IF2R called 'Minecart System'. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Olivia no longer tells the player they worked as an accountant. Added "Harder Crafting" as a configurable addition (default = false). Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Increased forage spawns at the western part of the Cindersap Forest by 25%. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. The table below states whether special orders are repeatable after having been successfully completed. Graphics will no longer randomly disappear. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Pages can and will contain spoilers, read at your own risk! Fixed an issue where the kittyfish could be caught before seeing Camilla's event. Leeks grown and harvested from Spring Seeds count toward this quest. Items must be collected while quest is active. Fixed an issue where Gunther and Susan overlapped at the saloon. Changed the arcade carpet in the Stardrop saloon. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. This mod is opted-in to receive Donation Points. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Year 2 prerequisites are unchanged. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. ??? This. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. Changed the earthquake message on summer year 1 day 3 to an explosion. icon if players exited to menu and returned to playing. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Redesigned sections of the summit, railroad, mountain, and town. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. I want to experiment with tropical cooking, but it's hard to find any ingredients. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Do you think you could lend me a hand? Fixed and issue where you could not talk to Victor on several occasions. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Redesigned the area around the Stardrop Saloon. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Default setting is false. -Marlon's speech bubble, upon entering the adventurer guild, was off-center.