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In 1 collection by Greatexperiment Expanded Mods - Hearts of Iron IV 3 items Description Good Evening! The final cheat code will look like this: add_equipment 1000 light_tank_equipment_1. 44. These in particular are, by appearance, regular non-square rectangular land items in base game, such as the one used for Infantry Equipment; however, GFX_technology_branch_item_bg uses a smaller, square, icon since the base game doesn't have any mutually exclusive techs of the larger size. For this reason, it's better to avoid unresearching technologies such as this and treat these database objects as being granted for forever without being possible to take away. This comes in handy when you're just learning the mechanics of the game and want to have fun. The orientation to use for drawing paths as to make it look like it's going down, right, or a different direction. This is a community maintained wiki. For large items, usually the name of the technology is also shown on the tree without needing to see the description. For example: you want to get light tanks, for which the table shows the name light_tank and a level from 1 to 3. This mod is compatible with Version 1.10 Collie & all DLC. The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. It gets unlocked by researching technologies and is produced by production lines. These are the best Hearts of Iron 4 mods in 2023: Cold War Iron Curtain: A World Divided (Total Conversion) End of a New Beginning (Total Conversion) BlackICE Historical Immersion Mod (Total Conversion/Immersion) The Great War (Total Conversion/Immersion) The Road to 56 (Total Conversion/Immersion) By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The position of the first technology in the branch, or rather the position of point (0, 0) in the coordinate system used to position the technologies in the branch. For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. The folder selection is done within the folder_tabs containerWindowType. This is mandatory to edit in order for new technologies to show up, unless the new technology requires an existing base game technology with an existing path. Additionally, ai_research_weights = { offensive = -1.0 } can be used to make the AI prioritise this technology less or more if it has the specified focus. You want this one here. Each year in advance adds +200% to the technology's cost[2], applied smoothly depending on the amount of days left. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. use the add_to_tech_sharing_group effect to do so. This container contains information on what's within the folder itself: the background image used, anything else in the background such as the start years of technologies or textboxes telling the branches, as well where each individual technology branch is located. Well youre in luck! 82. r/hoi4. There are plans to extend the timeline into the 1990s. However, they are mostly similar in definition. Do ccs not work with mods? An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Valve Corporation. Its actually recommended that you play with Historical Focus switched on for this mod, as it caters for the crowd who specifically want the challenge of WW2 as it unfolded, as opposed to the growing alt-history/sandbox crowd. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. A XOR should be in every mutually-exclusive technology, specifying the others, having it in just one of technologies isn't enough. For example, the following code will increase the naval speed of destroyer-type ships by 10%, decrease the combat width of all sub-units in the category of category_all_infantry by 20%, and increase the attack of the same category when fighting in urban terrain by 15% when the technology is researched: show_effect_as_desc = yes can also be used in order to make the modifiers show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. We immediately sent our resident HoI 4 mod guru, Timothy, to check it out and answer one simple question: Is End of a New Beginningthe Victoria 3 weve been looking for? For example, enable_equipments = { my_equipment_1 my_equipment_2 } will set my_equipment_1 and my_equipment_2 to only be enabled after the technology was researched. If you run into any brick walls while trying em out, you may find our guides toHOI4 console commandsand HOI4 country tags helpful. If a technology has several technologies connecting to it via path, then at least one of the technologies leading to it must be researched. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. Never to trust the AI to have our best interests at heart, its time to take full control of the peace process through the Player-Led Peace Conferencemod. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. Press question mark to learn the rest of the keyboard shortcuts. This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Irons shenanigans. The way that the value is evaluated for AI picking the technology is that, every 7 days[3], it generates a random decimal value between 0 and the ai_will_do value for each of the technologies. The mod is still in relatively early days, and theres only dedicated content up to 1885. They might as well just ask Paradox to make a new game. An example definition of that sprite within any /Hearts of Iron IV/interface/*.gfx file is the following: In particular, noOfFrames controls the amount of frames the sprite has, cutting the image in a left half and a right half with 2. This is because porting Rt56 USA proved to be too much work. This item will only be visible to you, admins, and anyone marked as a creator. A technology can have categories assigned to it with categories = { }, where each category is separated with whitespace characters as categories = { my_category_1 my_category_2 }. A family of equipment types share common mechanical parts that make transitioning production between them easier. These container windows for items are not contained within any other container window, rather being defined fully independently. Join. Technologies can make the bonus apply to either the sub-unit types themselves, or the categories they fall in, defined in /Hearts of Iron IV/common/unit_tags/*.txt and specified in the sub-unit definitions. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). This does not modify the start year shown in the top of the technology folder for some of the folders, this is defined within the interface file of the folder. This assigns a particular experience type to the technology. Additionally, this also serves as an AND statement unlike the path that serves as an OR statement: every dependency must be researched to complete this technology, alongside at least one of the paths leading to this technology if there's one. The 'add_equipment' or 'ae' command can be used with these codes . When I try to make another country annex it it makes my game crash. force_use_small_tech_layout = yes is used in order to force the game to use this technology to use the small item for this particular technology even if it unlocks equipment. on Paradox technology, Legal This command serves the basic but essential purpose of adding/cheating in equipment such as infantry equipment, anti tank equipment, etc. The technology tree branch follows the name formatting of the first technology's name with _tree appended in the end. You have to go down the civil war route, yes. Many of the factions will have their own unique decisions and focus trees. This mod is compatible with Version 1.9.2 Husky & all DLC. This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Man the Guns makes designing variants an integral step of building ships, as only individual hulls and modules get researched that don't unlock ship variants (or classes) by themselves. Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. 1 / 2. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling. A technology item is defined by using a containerWindowType with the name of techtree__item, while the small item is defined with the name of techtree__small_item. For doctrines, it's also typical to add the textbox detailing what the folder is. All rights reserved. The graphical user interface file where the technology tree is defined is /Hearts of Iron IV/interface/countrytechtreeview.gui, requiring edits for each new technology folder or branch within the folder. Cities are now expanded into several provinces ramping up the siege drama of urban warfare. Press question mark to learn the rest of the keyboard shortcuts. For example, the following will result in an icon for my_technology_1: Here it is the other way around compared to names: if the equipment doesn't have a unique icon defined, then it will use the one defined by the technology. Having assigned the technology to a branch, whether by having a different one path to it or by having created a gridboxType definition in the interface file, it is possible to define the exact position of the item with folder: In this, the name refers to the folder. At the time of writing, an update to 1.10 Collie is expected within the next week. If you're looking for equipment codes, check out our equipment names list. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. The visual appeal is impressive, as the custom models and graphics add true immersion to this other world. 8 days ago. Example. Equipment is the military hardware needed by units to operate and largely determines their stats. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. So I've been playing HOI4 and specifically road to 56 for a while but I took a long break recently and USA has a different focus tree now :( I want to go fascist but I can't find any focuses to follow Do I have to do an old fashioned civil war or is there focuses and im just missing them? There is a lot of depth here, and more on the way, as the modding team is looking to expand the map eastward past the plains and to the Atlantic coast, where we will see the Capital Wasteland and the Commonwealth of Boston represented as well. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. The position is in sets of coordinates defined by the slotsize of the gridbox that this technology is assigned to. The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. This is a one stop shop for a total enhancement of the game. Also, warfare in EoanB isnt that satisfying as it still uses the mechanics from vanilla HoI 4, more or less. No the game will uninstall itself and the devs will come over, kick the shit out of you and steal your money. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. I dislike the Congress feature and the civil war so im not huge on playing America. The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. Taking my_category_1 as an example, it'd have the localisation of this: In particular, the first one, the same as the category's name, is used for most cases (such as the one-time bonuses and technology sharing groups), while the second one, with _research appended in the end, is used for the research_bonus-type modifiers. For technologies, this is stored inside of the countrytechtreeview container window, while for doctrines, it's inside of the countrydoctrineview container window. A technology can have specified technologies assigned as sub-technologies by using sub_technologies = { }, where every listed technology is a sub-technology. This mod is compatible with Version 1.10 Collie & all DLC. Kaiserreich asks the daring question of: What if Germany won WWI?. After this, there are two types of experience costs that can be used: ai_will_do = { } is a MTTH block that decides the likelihood for the AI to do this focus if an AI strategy plan is not set. Hi, will this mod get updated when the main mod gets its update? This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. For instance, if the building was already unlocked to level 2 from a technology researched beforehand, researching a technology with level = 5 will result in it being possible to construct up to 5 of the building in the state/province rather than 7. This command is the exact same as the above command, but 'ae' (a shortened alias) is used, instead of the longer 'add_equipment'. These tactics are defined within /Hearts of Iron IV/common/combat_tactics.txt. For example Infantry Equipment 1 is the parent of Infantry Equipment 2. The game uses them to know where exactly to locate the branches, how much to distance items within them, and in which direction to take the coordinates. Where can I see the custom equipment added by a mod? Expanded Technology + Industry + Equipment, Literally read description if you want updates (use RT56). Ahead-of-time/technology boost icons the position on the box, the used font, the used GFX. If it's met, AI will also not be able to select the technology to research. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. If you have a related Youtube channel, enter the URL. Many nations have their own unique mechanics as well. Previously Chief Germanist for Green Man Gaming. Theseare the best Hearts of Iron 4mods in 2023: This is a new mod thats risen in popularity since we last did our checks. Any modifier defined within the sub-unit definitions or the equipment archetypes used by them can be applied to units, which'll apply as a multiplicative modifier towards them. If a technology unlocks equipment, it'll use the regular item, while a technology that doesn't unlock equipment will use the small item. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. With Death or Dishonor equipment variants can alternatively be licensed from other countries. Doctrines are also defined in /Hearts of Iron IV/common/technologies/*.txt files and their folders and categories also in /Hearts of Iron IV/common/technology_tags/*.txt files, however, the graphical interface file used is /Hearts of Iron IV/interface/countrydoctrinetreeview.gui. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. Notably, this also applies to the effects of the technology. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. It is also possible to use variables within a modifier of the ai_will_do value. This guide allows you to quickly spawn equipment in game. A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg. This is a customized, new and improved submod to the famous Road to '56 mod for Hearts of Iron IV, thus adding many more fun features to the aforementioned mod and to a game of Hearts of Iron IV itself.